Even decades later, the legacy of the NES draws developers to making new games for it. In this week's interview Bill talks with one such person Donny Phillips regarding the game Project Blue, the varying eras of retro gaming, and the feeling of creating a physical cartridge!
From the mind of Channel 101 alum and Sinfeld Chronicles creator Austin Stock, we have a game about New York from someone who has never visited! Bill and Austin talk baked hard drives, working for Nickelodeon, and the unexpected directions development has taken.
This week Brandon has been playing the latest hits with Ghost of Tsushima and Paper Mario: The Origami King, plus checking out the classic Warioware Inc.! Meanwhile Bill has picked out some older titles in Etrian Odyssey 2 Untold: The Fafnir Knight and Tales from the Borderlands, plus the "old new" game Bloodstained: Curse of the Moon 2!
After completing the futuristic racer Desert Child, Oscar Brittain has mulliganed into Kardboard Kings, a trading card store management simulator! Bill calls on his Magic: the Gathering experience to ask the hard questions about this extremely unique game scenario.
With Panzer Paladin's official launch tomorrow, I checked back in with Tribute Games to talk with game / level designer Fred Gemus! We discuss the game's sophisticated weapon system, how to pace an action game, and his 3 (3!) complete system libraries he's collected.
Time for a check-in on what games Bill and Shelby have been playing lately! You'll hear about the Isle of Armor expansion to Pokemon Sword / Shield, Waltz of the Wizard, Vice Project Doom, Wild Arms, Steamworld Heist, and Rock Band 4!
Sometimes a game is a cartridge. Sometimes a game is a disc. Sometimes a game is a paper shredder, or five people with buttons on their chest. For the latter two, I've spoken with Alistair Aitcheson about his work on The Book Ritual, his multiple live theater shows that integrate video games, and more!