Big Choices with John Patrick Coan and Brandon Shockney!

From the podcast: Talking Games

Tuesday, April 14th, 2015

In the last decade or so, there's been a wave of video games that not only ask you to make choices but then remember the choices you've made. The morality engine behind games like Dragon Age and anything from Telltale is a large part of those games' appeal. Clayton, John Patrick Coan, and Brandon Shockney get into some of their favorite games that require big-impact choices here, but we're only asking you to make one choice: LISTEN TO THIS PODCAST.